Dragon City Gem and Gold Guide

When looking at any game, there are two important things to consider: the gameplay (IE if the mechanics are solid and the fights feel good), and the performance (IE framerates, online connectivity, crashes, etc.). This is something I don’t feel has been very well distinguished in a lot of the reviews I’ve read concerning this game. So, in hopes of painting as clear a picture as possible, I’ll start with the performance, as it’s what I have the biggest problem with. If you are interested in playing dragon city with an advantage, check out this video: Dragon City Hack & Cheats – How to get FREE Gems on iOS and Android!

On launch day, the online connectivity was absolutely terrible. One friend and I couldn’t stay connected in the same online session for more than one quest, and it was a 5-10 minute process reconnecting to a mutual session every time this happened. That being said, there was a hotfix, which I understand has had mixed reception, but fixed the vast majority of the online connectivity issues I personally had been experiencing. Now, I’m able to play with friends in a variety of different locations, with only an occasional session drop, which now only takes a few seconds to correct. Another thing I had an issue with was crashing. Although quite infrequent, maybe once every 50-60 hours, it was a serious problem due to the way the game autosaves, sometimes causing me to have to repeat a quest immediately after finishing it. This has also has seemingly been fixed, as I haven’t had a crash in almost 100 hours of in game time. One last thing to add; I would recommend using a controller to play this game. The mouse and keyboard controls felt clunky and awkward to me, but they’re fully rebindable, so with enough patience I’m sure you could make them work.

This brings me to the gameplay. I’ve always had an interest in the Dragon City series, but before this I had only played MH4U for the DS. This is to say that I’m not the most experienced Dragon City player, but I have a tremendous amount of respect for the series, and am super glad it’s finally seeing a port to PC. I don’t have the same kind of hardcore passion that some veterans have, so I’m not very bothered by quality of life changes, such as the scoutflies instead of paintballs, and having an infinite whetstone, although I understand how some people could be upset by seeing some of the series staples becoming more casual-friendly. I, however, don’t think it’s good for a series to remain too arcaic for too long, and Dragon City is taking a step in the right direction with most of these changes in my opinion. The scoutfly system makes it feel like you’re actually tracking monsters, and gradually learning more and more about them, eventually becoming able to tell where monsters you’ve hunted over and over are from the spawn by looking at the map.

On a side note, a lot of weapon types have had their movesets updated with some new moves that output more effieicnt DPS than standart combos from previous titles, meaning veterans of the series will have to re-lean how to best use certain weapons, such as the greatsword.

To finish up, this is one of my favorite games of all time. It has problems, but (for me at least), the majority of them have been addressed, leaving the core gameplay to shine through.

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